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|Quick Links||Month 5 ‧ Dry Season ‧ Year 9||Important Info|
Character Profile Form
|With the end of the rains comes added hardship for the people of Landing. Fish have all but vanished with the storms--and while the larder is still stocked, it won't last long. Tensions are high, even as the council does their best to keep the grim news quiet.
Welcome to The First Weyr, a canon Dragonriders of Pern RP set in the First Pass! Check out the links to the left and right to learn more.
Setting of the First Pass
Candidacy and Hatching Info
Frequently Asked Questions
|The Red Star||
Posted on: Jun 27 2017, 02:45 AM
The Future of Pern
The dragon embryos developed by Kitti Ping and Wind Blossom Ping represent Pern’s future—and those with a wish to save Pern may volunteer to Impress a hatchling. Individuals must be aged 16 to 26 and in good health to volunteer. They are subjected to a brief medical and psychological examination akin to what might be expected of someone joining the military, and if they pass, the volunteers are admitted as candidates—as they have been dubbed—for bonding to a dragon. The whole process is overseen by Captain Juel and the biologists working with Wind Blossom in lieu of Kitti Ping’s death.
Candidates will be briefed by the biology team on the notes left behind by Kitti Ping. Basics of dragon anatomy and physiology, diet, expected growth, and what else can be inferred from firelizard behaviour are taught to prospective candidates. However, as an entirely new species, not much is known by the Pernese just yet about the dragons—and it will be up to the new riders to help fill in the gaps of their knowledge.
In addition, as this is essentially a military service, candidates will undergo physical and mental training to prepare them for the rigors of fighting Threadfall. This training is overseen by Captain Karine Juel--former captain of the Buenos Aires and current leader of the sled pilots, who has been appointed to the position of 'candidate-master' by the Governor. Not much is known about anything the dragonriders will need to know specific to their method of fighting Thread--but whatever knowledge the sled pilots have gained will be transferred to the candidates and future dragonpairs.
Upon request of Captain Juel, a temporary barracks has been designated to house dragon candidates and future dragonpairs. Preparations have already been made to establish future accommodations once the dragons outgrow the space provided; the Catherine Caves to the south have been renovated to accommodate grown dragons and riders.
OOC-ly, to have your character considered as a candidate, they must fulfill the IC requirements described above—becoming a dragonrider is quite literally like joining the military; the very purpose of the dragonriders is to fight Thread and protect Pern in the stead of sled pilots. You should write ‘candidate’ in addition to their occupation in their profile. Then, you should fill out the candidate form with your preferences and send it to The Red Star.
Participation in most IC candidate-related threads is optional. However, it is strongly recommended that you participate actively in the egg Viewing or Touching, as this is the point where most of the matches are made. Characters who do not post at all in the Touching/Viewing will not be considered for Impression.
Lastly, to be able to Impress, it is a given that a candidate must be receptive to the idea of becoming a dragonrider. Dragons are telepathic creatures, and they will not choose anyone who absolutely does not want to Impress. Additionally, a dragon will never choose someone who is truly cruel or awful; dragons are peaceful creatures, and they will not bond to a mind who actively seeks to hurt others.
When the dragons begin to hatch, all candidates will be called to the incubation room where the eggs have been hardening. At present, a limited number of spectators are permitted; these are mostly senior biologists involved with the care of the eggs, veterinarians, doctors, and of course, the Governor. No one is certain exactly what the newly hatched dragons will be like, and Wind Blossom will not take any risks of infection or injury by allowing anyone besides the above individuals to attend. By-stander Impressions are not currently possible, though they will become available in the future when the golds begin to lay their own clutches.
The first two dragon clutches will be genetically engineered, and will contain only golds, bronzes, and browns; their purpose is to provide a solid breeding population of dragons. Future clutches laid by gold dragons will produce typical ratios of dragon colours. There are currently no egg Touchings, but candidates will be allowed to view the eggs prior to their hatching. Touchings may be implemented in the future, once the dragonriders discover their usefulness. Dates of egg ‘viewings’ and Hatchings will be announced in advance. Hatching conditions will also be announced in advance for those who would like to write their opening post ahead of time.
Hatching & Impression Rules
If your preferences change at any time after submitting the candidate form, you are welcome to resubmit until two weeks before the hatching date; we can’t guarantee we’ll be able to work in all the changes you would like, but we’ll do our best. We work hard on every single dragon and we do our best to tailor them to your candidate. So please, be honest and upfront in your forms! We want this to be fun for you!
|The Red Star||
Posted on: Aug 19 2017, 07:46 PM
IC Guide to Candidacy
An Introduction to Dragon Candidacy, by Captain Karine Juel (guide written by Zahhy)
Welcome to the candidate program^. Now that you’ve passed the brief physical examination, the true work begins. This is a voluntary military service program to which you will train to fight Thread, the silvery mindless menace that threatens to destroy our very existence. At the completion of your training you will be applicable for your chance to qualify for a mount^ and you will move on to further training as a Dragonrider.
All standard uniforms will be given to you at your acceptance into the program. During lessons and Drills all candidates are expected to wear these uniforms. You will be required to follow minor grooming standards outlined in section C. below. All of the requirements of the Candidate Program are non-negotiable. The forms of conditioning outlined below encourage each candidate to partially submerge their individuality for the greater good of their units and for all of Pern. This conditioning is mandatory for all candidates as it is essential for military function and the success of the Dragon Project, and therefore our continued survival on this planet.
Combat requires that each candidate endure stress and perform actions that are absent in a normal life, therefore anyone volunteering for the Candidate Program is giving up the life of a standard civilian, or the profession they held before Candidacy. There is no other organization on Pern like this, and any participant in the Candidate Program must understand and consent to the fact that they will be putting themselves into mortal danger and that their lives and the lives of their dragon mounts will depend on this training, and those in their unit that complete it.
Basic Training Synopsis:
Basic Instructions (Drilling):
No matter what stage a volunteer joins during candidacy there is an expected period of intense adjustment. Some leeway may be given during that time, however, any candidate that fails in any of the areas listed above may be asked to postpone their attendance at the hatching. No matter what stage of candidacy a volunteer joins, all candidates considered will be judged harshly on their ability to Key components for consideration of Candidacy include all of the skills necessity for Threadfighting. All candidates will be judged during continued training and lessons on their abilities to:
My goal is to create unit cohesion. This is best made when candidates and soldiers volunteer for the organization, and therefore Candidacy will never be mandatory and anyone that so choses may forgo their volunteer status at any time. Voluntarily putting oneself at risk as a team with others increases a level of agreement among participants and has been known to increase the reliability of those units in combat situations. I look forward to working with each of you and turning you into the well-honed service members that will defend our homes.
|The Red Star||
Posted on: Oct 3 2017, 09:51 PM
You've participated at one of our hatchings, and your character has Impressed--congratulations!
Firstly, you will be PM'd your new dragon's profile, which will contain an image of your dragon, and a description of your dragon's appearance and personality. Each dragon also comes with their own hex code which you can use to colour their speech. Upon receiving it, you should post it to your character's profile as a new reply with your character's account. Be sure to edit your character's mini-profile with your dragon's information as well.
At First Weyr, dragons do not emerge from the shell with their final personalities fully-formed. They should rather be seen as a base for you to work with and develop. They are able to speak as hatchlings, this is true--but there is a great deal of growing a dragon must do before they become an adult, and their riders will need to grow along with them. You are thus welcome to, and in fact encouraged to make adjustments to your dragon's personality as time goes on.
You may make small edits to your dragon's appearance as well, though size cannot be changed without prior permission.
Should your character Impress gold and you would like to be considered for writing PC clutches, it is recommended that you review and abide by the guidelines for clutchwriters below.
|The Red Star||
Posted on: Oct 3 2017, 10:30 PM
Guidelines for Dragon Clutch-writers
Your character Impressed a gold—congratulations! The golden queens are the largest among dragons, the only fertile females, and the true leaders of the weyr—and with them comes an enormous amount of responsibility.
This responsibility is not just IC, however. On First Weyr, we allow writers of gold dragons to run their own clutches periodically. There are two types of clutches you can expect: PC (on-screen) clutches and NPC (off-screen) clutches.
NPC clutches are those assumed to have happened, but they are not written or played out. Characters do not Impress at these clutches. They occur in the background, and the results of the clutch—so the number of successfully Impressed hatchlings—is posted in the List & Records forum by the admin. You may write out your dragon’s flight if you wish, or you may also assume this happened off-screen and roll for the result. Dragons from these clutches will become available for players to ‘adopt’ and create/write their own riders if they choose.
PC clutches are on-screen clutches. The entire clutch, or part of it if it is a very large one, is written and played out in full. Candidates may Impress at these clutches. Not every clutch your dragon produces will be an on-screen clutch, and as a writer of a gold dragon, you are expected to coordinate with the admin and with other writers to schedule your clutches.
Clutch-writers who are consistently active, reliable, easy to work with, and have a good understanding of Pern canon are highly preferred for on-screen clutches. The admin reserves the right to deny on-screen clutches to any player who fails to meet these expectations.
Below is a list of guidelines and the basic procedure a clutch-runner is expected to follow. You are permitted a fair amount of leeway: the clutch theme and the dragons themselves are entirely up to you.
|The Red Star||
Posted on: Oct 24 2017, 12:26 AM
Firelizard Clutches: Guidelines for Writers
On First Weyr, firelizard clutches work a little differently than dragon clutches. With so many firelizards drifting about, they are on an entirely voluntary basis. If you want to write a firelizard clutch, all you have to do is contact crowfeet to schedule your green or gold firelizard's flight.
Firelizard flights and even the hatchings themselves don't need to be on-screen, or can be partially on-screen. The following are the options you can take:
Off-screen Flight: Post an OOC thread in the Plotting Forum that asks who would like to volunteer their male firelizard to be the flight winner. Roll for (or simply choose) a winner from among the volunteers--that will be the clutch sire. Alternatively, skip the whole deal and just tell Crow you're using a wild bronze/brown as the sire.
On-screen Flight: Post an IC opener with your gold firelizard, and play out the flight as you wish. Roll for or choose winner as you wish.
Once this is done, the admin wil PM you the clutch ratios--the number of each firelizard colour in the clutch, and the number of eggs in total. From that point, you have two options:
Off-screen Hatching: Post an OOC thread in the Plotting Forum with all the firelizard eggs, and ask members to claim one for a character OOC-ly. IC date for the hatching should be specified in your post. Hatching is assumed to occur off-screen and after the IC date has passed, players may simply continue to write their character with the new firelizard.
On-screen Hatching: Post an IC thread where the clutch of firelizards hatches. Players have their characters IC-ly claim eggs, and as the thread plays out, you hatch and reveal the babies to them.
Any of these options are valid; just let the admins know what you've chosen to do!